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Gaia Raspollini
Gaia Raspollini
3D Artist
Padova, Italy

Summary

In 2022 I graduated from Dams of Padua in Art, Music and Performance disciplines, after the degree I understood that the right path for me should combine creativity with the digital medium.
While this belief settled in me I chose to attend the International School of Comics, where I got my degree in 2024 in 3D art for Videogames.
I try everyday to expand my cultural references beyond the video game industry, my main sources of inspiration at the moment are HR Giger’s designs, Gaudi’s arichitecture and Guglielmo del Toro’s cinema, mainly for his creature designs.

Skills

3D Animation3D ModelingDigital SculptingHard Surface ModelingLow-poly ModelingRiggingTexturingUV MappingRetopologyCreature Design

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Substance 3D Stager
Substance 3D Stager